Necromunda IV is the 4th largest planet circling the Necromunda star, hence the name. Necromunda IV is a bit warmer than the Earth, it is also slightly larger than the Earth, measuring 28000 miles or 44800 kilometers in circumference. A necromundian year is exactly 360 days and each day is 24 hours long.
The Empire is present at Necomunda IV, but has found the planet of little use, as it is neither rich in natural ressources, nor possesing any strategic significance. The necromundian solar system is in fact in the outskirts of the Milky Way, in a hard-to-reach area for the imperial astropaths, the pilots who deals with interstellar travels throughout the Empire. Necromunda is seldom visited by other creatures of the universe, whether friendly or hostile, although The imperial anecdotes mention both tyranid and chaos agent infestations. In accordance with this, the future of Necomunda IV as a planet is still rather uncertain. However: As a result of its relative insignificance as a planet and the long distance to important places in the Empire, has Necromunda IV been saved from obliteration. But beware the day the imperial expeditionary forces leave the planet.
The planet is what the imperial anecdotes call a “Level three planet”, meaning that various states have evolved, including distinct legal systems and customs, but without a planet wide super national authority.
So as none of the states at the moment stand a good chance of becoming the ultimate power on the planet, Necromunda IV is still not able to qualifying itself to a full membership of the Empire.
The Characters - List of playing charecters
The Companies - Noteworthy cooperation's and company's of Necromunda
The Nations - Description of some of the different nations inhabiting the planet
The People - List of noteworthy NPC's
The Technology - Weapons, vehicles and what not -More to come soon
Rules - Rules and character creation